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OUTCOME CHART 



Saskatchewan Outcome Chart: Communication Production Technology 10, 20, 30

This outcome chart features links to Media Awareness Network lessons and activities that support media-related learning objectives for Communication Production Technology 10, 20, 30.

The goal of Communication Production Technology 10, 20, 30 is to develop knowledge, skills, and abilities in audio, video, and multimedia production technologies. Throughout the course, students will participate in hands-on production-oriented activities, labs, and projects. Students will also engage in research and use industry specific terminology. Wherever possible, students will be learning concepts, vocabulary, and skills within the context of an actual production experience. The course will encourage students to work as a contributing member of a production team, engaged in processes commonly used within the communication production industry.

Communication Production Technology 10 introduces students to the course expectations and provides them with experiences that develop basic knowledge, skills, and abilities in all three of audio, video and multimedia production. Students will be introduced to the three stages of production including pre-production, production, and post-production. They will be involved in basic audio, video, and multimedia production activities, and will participate in one or more production projects. Post-production activities will be minimal at this level.

Communication Production Technology 20 increases students' understanding of important knowledge, skills, and abilities required in the creation of audio, video, and multimedia products. Students will be engaged in more complex processes than they experienced at Level 10, and will participate in one or more production projects. Post-production activities may be minimal at this level. Students will be expected to increase their understanding of all three of audio, video, and multimedia production.

Communication Production Technology 30 engages students in one or more major projects that may focus on either audio, video, or multimedia production or a combination of these. For example, one class or group of students may focus on audio production and may record and produce a music CD or develop and broadcast a radio drama. Another class or group of students may focus on video production and may develop a video to be showcased at a school or community film and video festival. Another class or group of students may focus on multimedia production and may develop an interactive Web site, or present an advanced level multimedia presentation to members of the community. It is expected that students will engage in more sophisticated post-production activities at Level 30.

The Communication Production Technology course consists of core and optional modules. To receive credit, students must complete a total of 100 hours at each level. It is recommended that Module 1 (overview of communication production technology); Module 2 (introduction to production stages); and Module 4 (career opportunities) be taught at Level 10. Module 3 (Legal and Ethical Issues) may be taught at any one level or integrated into all three levels, as appropriate.

The optional modules allow classes, groups, or individual students to increase their experience in one or more areas of production. Students may study a specific area of interest such as animation or special effects, or they may research and explore new software and technology. Some students may make use of Work Study opportunities with communication production companies in their communities. At Level 30, individual students may be allowed to undertake independent study projects in specific areas of interest.

Saskatchewan Education. (2000).
Communication Production Technology 10, 20, 30 Curriculum Guide


In order to accommodate the structure of this course, objectives and resources will be listed by module.

The resources that are listed below can be used for all levels.

Module 1: Overview of Communication Production Technology (Core)

  • speak for a variety of purposes including to express feelings, ideas, and opinions; to explain, report, and inform; to explore ideas; to describe; to influence and persuade; and to entertain
  • to being to understand the significance of mass communication in their daily lives

 

Lessons

Bias

Comparing Crime Dramas                      

Cinema Cops

Crime in the News

Crime Perceptions Quiz

Creating a Marketing Frenzy

Create a Youth Consumer Magazine

Deconstructing Web Pages

Defining Pop Culture

Don't Drink and Drive: Assessing the Effectiveness of Anti-Drinking Campaigns

Exposing Gender Stereotypes

Learning Gender Stereotypes

The Impact of Gender Role Stereotypes

Gender and Tobacco

Gender Messages in Alcohol Advertising

Alcohol on the Web

Hoax? Scholarly Research? Personal Opinion?  You Decide! - Lesson

Hype!

ICYou See: A Lesson in Critical Thinking

Images of Learning: Secondary

Individuality vs. Conformity

Kellogg Special K Ads

Killer Games

Marketing to Teens: Alternate Ads

Marketing to Teens: Introduction

Marketing to Teens: Marketing Tactics

Marketing to Teens: Talking Back

Marketing to Teens: Parody Ads

Marketing to Teens: Gender Roles in Advertising

Marketing to Teens: Gotta Have It! Designer & Brand Names

Media Literacy for Development & Children's Rights

Popular Music and Music Videos

News Journalism Across the Media: Introduction

Definitions and Comments about the News

The Newspaper Front Page

Radio News

News Journalism Across the Media: Summative Activities

Online Marketing to Kids: Protecting Your Privacy

Online Marketing to Kids: Strategies and Techniques

Perceptions of Race and Crime

Perceptions of Youth and Crime

Protecting Your Privacy on the Internet

Scientific Detectives

Scripting a Crime Drama

Selling Obesity

Selling Tobacco

Sex in Advertising 

Sports Personalities in Magazine Advertising

Television Broadcast Ratings

Television Newscasts 

The Broadcast Project

The Price of Happiness: On Advertising, Image, and Self Esteem

The Privacy Dilemma

The True Story

The White Screen: Absent Voices in the Media

Thinking Like a Citizen

Tobacco Labels

Tobacco Advertising in Canada

Video Production of a Newscast

Video Games

Viewing a Crime Drama

Violence in Sports

Writing a Newspaper Article

You Be the Editor

 

Module 2: Introduction to Production Stages (Core)

  • To explore the role and influence of technology in gathering, processing, and disseminating information.
  • To develop an understanding of pre-production activities and their relationship to communications theories.
  • To explore the role and influence of technology in gathering, processing, and disseminating information.
  • To develop a treatment for a video.

 

Lessons

Comparing Crime Dramas

Cinema Cops

Crime in the News

Defining Pop Culture

Don't Drink and Drive: Assessing the Effectiveness of Anti-Drinking Campaigns

Exposing Gender Stereotypes

Learning Gender Stereotypes

The Impact of Gender Role Stereotypes

Gender and Tobacco

Gender Messages in Alcohol Advertising

Alcohol on the Web

Images of Learning: Secondary

Individuality vs. Conformity

Kellogg Special K Ads

Popular Music and Music Videos

Perceptions of Race and Crime

Perceptions of Youth and Crime


Scripting a Crime Drama

Television Broadcast Ratings

The Broadcast Project

The Price of Happiness: On Advertising, Image, and Self Esteem

The Privacy Dilemma

The True Story

The White Screen: Absent Voices in the Media

Thinking Like a Citizen

Video Production of a Newscast

Video Games

Viewing a Crime Drama

Teaching Guides

Good Vibrations: Positive Approaches to Teaching Popular Music

Teachable Moments

Helping Students Understand the Mediated Communications of News of War

MNet Special Initiatives

Making Your Voice Heard: A Media Toolkit for Youth

 

Module 3: Legal and Ethical Issues (Core)

  • To develop an understanding of ethical behaviour in communication production technology.
  • To research organizations associated with copyright, censorship, privacy, and ethics in the communication industry.

 

 

Lessons

Bias

Bias in the News - Lesson

Challenging Hate

Comparing Crime Dramas

Cinema Cops

Crime in the News

Creating a Marketing Frenzy

Create a Youth Consumer Magazine

Deconstructing Web Pages

Fact Versus Opinion

Free Speech Versus the Internet

How to Analyze the News

Killer Games

Magazine Production

Marketing to Teens: Marketing Tactics

Marketing to Teens: Talking Back

Marketing to Teens: Parody Ads

Marketing to Teens: Gender Roles in Advertising

Media Literacy for Development & Children's Rights

News Journalism Across the Media: Summative Activities

Online Marketing to Kids: Protecting Your Privacy

Online Marketing to Kids: Strategies and Techniques

Privacy in the Information Age

Propaganda Techniques on Hate Sites

Scientific Detectives

Scripting a Crime Drama

Teaching About Napster - Lesson

The Broadcast Project

The Privacy Dilemma

The Resource Racket:  A Global Perspective on Resources and Consumption

The True Story

The White Screen: Absent Voices in the Media

Understanding Online Hate

Video Production of a Newscast

Video Games

Viewing a Crime Drama

Violence in Sports

Writing a Newspaper Article

You Be the Editor

Classroom Activities 

Be a Tobacco AdBuster 

Buy Nothing Day

Teachable Moments

Bad Ads Essay Writing Contest

 

Module 10: Effective Communication (Optional)

  • To understand that all communication productions are created for an audience.
  • To discover patterns and relationships.
  • To understand the interrelationship between message, audience, and medium.
  • To discuss the meaning of a message and the appropriateness of the medium used.
  • To critique sources of information

 

 

Lessons

Bias

Exposing Gender Stereotypes

Learning Gender Stereotypes

The Impact of Gender Role Stereotypes

Gender and Tobacco

Gender Messages in Alcohol Advertising

Images of Learning: Secondary

Thinking About Hate

The White Screen: Absent Voices in the Media

Perceptions of Race and Crime

Perceptions of Youth and Crime


Advertising and Male Violence Sex in Advertising

The Pornography Debate: Controversy in Advertising Movie

Heroes and the Heroic Journey


The Blockbuster Movie

Violence on Film: The Ratings Game 

Popular Music and Music Videos

 
Last updated August 2008.

Related MNet Resources

Media Education in Saskatchewan

Media Education in Canada

Media Education Learning Outcome Curriculum Charts:

English Language Arts K-9

English Language Arts 10-12

Communication Production Technology 10, 20, 30

Health Education 1-10

Social Studies:
[7] [8]

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Saskatchewan Learning: Communication Production Technology Curriculum Guide

 


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